Read More: First Footage From The Last Of Us TV Show Released It almost looks like some hyper-advanced AI must’ve translated the original game directly into a tv show, or something. What really seems to set The Last of Us’ television adaptation apart is just how literal of an adaptation it appears to be. And post apocalyptic settings are no stranger to memorable television and film, whether that’s the better seasons of AMC’s The Walking Dead or 2007’s remake of I Am Legend, to name two examples. The original game is very reminiscent of the 2009 film The Road, which itself was an adaptation of Cormac McCarthy’s 2006 novel bearing the same name. It should be noted that The Last of Us has very clear connections to the world of film and literature.
YouTuber's Channel Banned After Viral Tantrum Over $2 Empanada Enrages Spain Women Are Warning Each Other That Brock Turner Is Out and About in Ohio Total War: Warhammer III's First Big DLC Beefs Up Game's Weakest Race WTF? Black Little League Player’s Hair Stuffed With Cotton During National Broadcast Of course, fans may appreciate this, as video game adaptations are often skewered for drifting too far from the original work that made them popular in the first place.Ĭ.B. The footage shows a kind of parity with the source material that we aren’t used to seeing in live-action adaptations of video games.
KOTAKU IN ACTIO SERIES
In a tweet showing various scenes from the recent TLoU TV show teaser trailer, HBO revealed just how closely the upcoming series will hew to the game’s framing, pace, and even character expressions.
KOTAKU IN ACTIO PS3
As evidenced by the fallout of the ArenaNet firings, it's a strategy that continues years after most assumed Gamergate to be lone gone.If playing a remake of a game that’s already been remastered doesn’t float your boat, maybe you’d be down for a live-action The Last of Us TV show that’s nearly a shot-for-shot remake of Naughty Dog’s 2013 PS3 smash hit? Yeah? Well, it looks like HBO might have you covered. If anything, david-me's attempt to shut down KotakuInAction and subsequent mea culpa post is a prominent admission from one of Gamergate's own that the movement was started on loose-but-outwardly-justifiable grounds - "It's about ethics in games journalism!" - but quickly co-opted by hate groups to mask targeting harassment of underrepresented groups. Toxic sectors of the gaming community have crowed about the firings as a triumph and a demonstration of their power to control and punish the people who make the games they love. They describe a chilling effect in their place of work, a frustration and fear shared by many other professionals who make games. Internally, multiple developers at ArenaNet tell The Verge that they felt let down by their employer, who, they say, walked back their branding about inclusion and standing against harassment, and caved to the whims of an internet mob. The aftermath of ArenaNet's actions has rippled across the gaming industry, both at the company and within the development community at large. The Verge's Megan Farokmanesh spoke with a number of ArenaNet developers in the aftermath of the firings and found that most are worried this sets a dangerous precedent for how video game companies interact and respond to criticism from fans.
What's more, david-me's attempt to shut down KotakuInAction comes at a particularly charged time in the gaming industry, as last week "Guild Wars II" developer ArenaNet fired two employees in response to an online mob demanding the developer do something after a popular Twitch streamer gave an ArenaNet developer some unsolicited feedback on her personal Twitter account.